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#Installing darnified ui fallout new vegas mod#
NOTE: When reporting bugs, there's no substitute for a good screenshot to describe a problem.įixed in v2:- Skill icon (LevelUp Menu) - done- CND bar using tick marks (HUD) - done- CND bar repair indicators position when using special ammo (HUD) - done- HCMode indicators (HUD) - done- Message icon (HUD) - done- Ammo type text (HUD) - doneNew in v2:- PipBoy + Mod Menu- Start Menu- DarNifiedUINV.esp - adds ability to zoom world map further. 1) My Documents/Documents > My Games > FalloutNV (for Fallout.ini) 2) Your Drive > Where You Keep Your Game > SteamApps > Common > Fallout New Vegas (For Falloutdefault.ini) WARNING: 1) IF YOU WANT TO EDIT THE. 2 the description of the first item appears close to the second item and so forth. 1 the text line spacing (see pict 1) is too little and the text size a bit too big. hope somebody can help with some issues i have with a mod called ACIDters colorEd-DarkUIified-DarNified-UI v1.1 2. Activate DarNifiedUINV.esp in the launcher. DarNified UI 132 - posted in Oblivion Mod Troubleshooting: Hi, my fist post so far. Make sure the 'Supported.txt' file is updated in the Data\uio folder. It's an excellent UI overhaul for Fallout New Vegas and there's also a Fallout 3 version available at You should definitely give it a try.
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Those indicate the 'point size' of that font. If neither method works, try editing FalloutPrefs.ini instead. (See the User Interface Organizer (UIO) section for more on this.). If you're bypassing the launcher, you can edit Fallout.ini directly: "My Documents\My Games\FalloutNV\Fallout.ini". The launcher resets the ini to the values from this file. If using the launcher, edit Fallout_default.ini in the game dir to get these settings to stick. The lines starting with a semi-colon are commented-out default entries. Just replace the entire section with this. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fntsFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt sFontFile_2=Textures\Fonts\Monofonto_Large.fntsFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fntsFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fntsFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fntsFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fntsFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fntsFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fntsFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fntsFontFile_9=Textures\Fonts\NVFont_Test.fnt NOTE: The font changes will mean the menus not yet DarNified will look weird at first.įixed for v3: hardcoe indicators now have proper colors (HUD) - Removed rogue debug string (VATS) - AmmoType text overlap fixed (HUD) - Fixed weapon mod list overflow (Items, Container) - DONE Separated DAM and DPS values (Items, Container) - DONE Fixed notes clipping? (Data) - Fixed sub menu issues (Start Menu) - Fixed skills > 100 (LevelUp Menu) - Fixed word wrap (Message Menu) - Fixed missing button graphics in several menus (XB360) - DONE Fixed faulty button shortcut (XB360 - Stats) - DONENew in v3:- Crafting Menu This one will be more or less identical to, with FONV's extra menus DarNified as well.